PRIMERO, SUPONGO QUE YA LO SABES PERO AQUI ESTÁN LOS LINEAMIENTOS GENERALES DEL .def http://www.eternal-lands.com/forum/index.php?showtopic=16835
No tengo mucho manejo del lenguaje técnico, pero trataré de hacerlo un poco mas entendible
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Hi, I have some questions about how to configure the .def file, I hope you can help me :p
1- As we can't use the same definition in a range of tiles, for example:
- Código:
-
[use_area]
min_x: 10
min_y: 100
max_x: 20
max_y: 120
teleport_x: 95
teleport_y: 28
teleport_map: 0
map_object_id: 2167
[/use_area]
[use_area]
min_x: 20
min_y: 150
max_x: 30
max_y: 160
teleport_x: 85
teleport_y: 23
teleport_map: 0
map_object_id: 2278
[/use_area]
We are using the Tile X=20 so it will bring an error.
The question is: Can I use a same Tile for 2 or more definitions? for example:
- Código:
-
[use_area]
min_x: 10
min_y: 100
max_x: 20
max_y: 120
teleport_x: 95
teleport_y: 28
teleport_map: 0
map_object_id: 2167
[/use_area]
[text_area]
min_x: 10
min_y: 100
max_x: 20
max_y: 120
text: 'Hello world'
[/text_area]
2- In "teleport_map" as we only have one map, must we write "teleport_map: 0" or other number?
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Cambiando de tema...analiza y juega con areas de no-magia, areas pk pequeñas, single/multi combate, etc... y no olvides hacer 1 fruta harvestable (si, solo puede haber 1 harvestable, una fruta)